Acer XB280HK Conclusion - Performance

Only looking at the objective numbers of the Acer XB280HK there are a few issues, the most notable being the so-so uniformity of the backlight. The over-saturation of blue is an issue, though blue is the color with the least visible errors to the eye. The worst main spec is that the contrast ratio doesn’t get above 780:1 which robs the display of much of the pop that other panels have today.

On a subjective ergonomic perspective, the Acer does many things well. The menu system is very good and easy to navigate. There are four USB 3.0 ports, with two on the side that provide quick access for flash drives and other peripherals. The stand offers a wide range of flexibility and makes it easy to align the display for your field of vision.

With 4K it is still a bit of a clunky solution sometimes. We are still using DisplayPort 1.2 which previously meant using MST for 60Hz refresh rates but new controllers have moved past this. DisplayPort 1.3 and HDMI 2.0 are both going to be available this year, completely moving past these issues, but that also means you’ll need a new GPU. For people looking to upgrade that will be fine, but if you just invested in enough power to support a 4K display, you might not want to upgrade just yet. We also are still waiting on all software to catch up with DPI scaling support as running at DPI scaling other than 100% still introduces issues.

What About G-SYNC?

The question most will have is whether or not G-SYNC is worth the price of entry. All things being equal, having G-SYNC available is definitely nice and it would be great to see all future displays incorporate such technology, but having G-SYNC inherently linked to NVIDIA GPUs makes that a less than perfect solution. AMD has their “me too” FreeSync technology coming out, and AMD has worked with the VESA standards group to make Adaptive Refresh a part of future DisplayPort protocols. They’ve used that to enable FreeSync...and then gave up all royalties and licensing for the technology. What that actually means for retail pricing however is still open for debate, though we should have the answer by March when the first FreeSync displays begin shipping.

Realistically, keeping the price as low as possible and using open standards is a good way to win long-term support for a technology, but G-SYNC was first and NVIDIA deserves plenty of credit. The technology is certainly a boon to gamers, especially when you're running GPUs that can't push 60+ FPS. Other display options with 144 Hz G-SYNC displays simply make the technology even more desirable, as we've been stuck at 60 Hz with LCDs for far too long (3D displays being a tangent of sorts). In my experience playing a large collection of games, never did I feel like G-SYNC resulted in an inferior experience compared to the alternatives, and with appropriate settings it is generally superior.

As far as the Acer 4K display goes, G-SYNC is also quite helpful as a lot of NVIDIA GPUs (even in SLI) struggle with running many games at 4K. Where G-SYNC doesn't add much benefit is for games where you're already pushing 60+ FPS, and there are certainly plenty of times where that's true on older titles. Ultimately, how much you want G-SYNC is going to depend on what sort of hardware you have and how much you're bothered by things like stutter, tearing, and lag.

If those are items you rarely think about, you can hold off and wait for the technology to continue to improve, at the same time waiting to see if a victor emerges in the G-SYNC vs. FreeSync "war". Ideally, we’d see the two competing solutions merge, as that would be a real victory for the consumers, but for the next few years we suspect NVIDIA will continue to support G-SYNC and the only company that supports FreeSync with their GPUs will be AMD. For those that are bothered by stutter, tearing, and lag, the recommendation is a bit easier: if you run an NVIDIA GPU, G-SYNC works and it's a real value add for your next display upgrade.

On a related subject, so far all of the G-SYNC displays have been on desktops, but it would really be nice to see laptops with internal G-SYNC (or FreeSync) panels. For one, laptops tend to have far more limited graphics hardware, so getting most games above 60 FPS on a mainstream laptop can be difficult if not impossible. There are again obstacles to doing this, for example switchable graphics, plus no one wants to add $100 or more to the cost of a laptop if they don’t view the added functionality as something highly marketable and in demand. Regardless of the technical hurdles, at some point we’d like to see adaptive refresh rates on more than just desktops; for now, G-SYNC remains a desktop display exclusive (though there are laptops with support for G-SYNC on external displays).

Final Thoughts

While as a display on its own the Acer XB280HK doesn't offer the best performance, it's still acceptable in all the important areas. As you can guess, however, the only real reason to buy this display is if you want G-SYNC, and more importantly you want it at 4K. This is the only current solution for that niche, and it's very much a niche market. Driving 4K gaming requires a lot of graphics hardware, so at the very least you should have a couple of GTX 970 cards to make good use of the display.

If you do have the hardware, the result is a great gaming experience for the most part, but you really have to be sold on 4K gaming. The XB280HK can also run with G-SYNC at lower resolutions, but you're still fundamentally limited to 60Hz and lower refresh rates. The main alternative right now is going to be the ASUS ROG Swift PG278Q with it's QHD 144Hz panel; Jarred prefers the higher refresh rate and more sensible native resolution, but there's plenty of personal preference at play. Acer also has their upcoming IPS Acer XB270HU, which is a QHD 144Hz G-SYNC display, but that won't start shipping for another month or two at least and pricing is not yet known.

While the above are certainly alternatives to keep an eye on, for 4K gaming on NVIDIA GPUs it looks like the XB280HK will remain the primary option. The price of nearly $800 is pretty steep, but then if you're seriously considering 4K gaming in the first place you should have around $800 (or more) just in graphics cards already, and a good display can easily last half a decade or more. Even if FreeSync ends up winning in the market, existing G-SYNC displays should continue working fine as the drivers and hardware shouldn't need any tweaks. Buying such a display today is certainly the bleeding edge, and we'll likely see better alternatives in the coming year (e.g. IPS panels, DisplayPort 1.3/HDMI 2.0, etc.), but this is currently the only game in town.

Acer XB280HK: Input Lag, Gamut, and Power Use
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  • DigitalFreak - Wednesday, January 28, 2015 - link

    This is why I ended up with a 21:9, 3440x1440 monitor. It's more expensive, but you can run with 100% scaling, and use 1440p resolution for games that don't support 21:9. I can also hit 60fps easily with GTX 980 SLI with all options maxed. No G-Sync, but I don't like being locked into a GPU vendor when I only replace my monitor every 5 years or so.
  • keatre - Wednesday, January 28, 2015 - link

    Also looking into the 3440x1440 spectrum. Out of curiosity, which monitor did you go with?
  • Mondozai - Wednesday, January 28, 2015 - link

    Acer is coming out with a 34" 144 Hz ultra-wide 1440p monitor with G-Sync. So that could be an alternative.
  • Mondozai - Wednesday, January 28, 2015 - link

    Oh and LG have their 34UM67 model, a Freesync IPS 1440p ultrawide 34" monitor. It's going to cost about 500 dollars or so, so the prices are coming down fast.
  • JarredWalton - Wednesday, January 28, 2015 - link

    $500 -- you have a source for that? If they get IPS 3440x1440 34" for that price, I'll be extremely surprised. After all, their non-FreeSync option currently costs over $900:
    http://www.amazon.com/LG-Electronics-34UM95-34-Inc...
  • jackstar7 - Wednesday, January 28, 2015 - link

    Need to jump in and say there are zero confirmed 3440x1440 Freesync of Gsync monitors. There are rumors, but that is all.

    Right now, the best 3440x1440 appear to be the curved Dell and LG, but I'm also waiting to read more testing of the AOC non-curved and the Samsung curved.
  • JarredWalton - Wednesday, January 28, 2015 - link

    AMD had an LG at CES... however I think it may have been 2560x1080.
  • jackstar7 - Wednesday, January 28, 2015 - link

    Indeed it was only 1080.

    People are taking a couple "stories" about new models where the authors are writing that they "believe" the monitors will have 3440x1440 and running with that "belief". Facts are thus far not present.
  • Black Obsidian - Thursday, January 29, 2015 - link

    Unless something's changed in the last few days, there's no official confirmation of the 34UM67 being 1440p.

    To the contrary, given that the 34UM65 is *1080p* (while the 34UM95 & 34UM97 are 1440p), unfortunately there's good reason to believe that the 34UM67 will be 1080p Freesync.
  • Black Obsidian - Thursday, January 29, 2015 - link

    Oh, and if the 34UM67 is indeed 1080p, that would make a ~$500 price tag more reasonable. The 34UM9x 1440p parts are still north of $900, but the 1080p 34UM65 can regularly be found much closer to that $500 mark.

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