Meet The 2013 GPU Benchmark Suite & The Test

Having taken a look at the compute side of Titan, let’s finally dive into what most of you have probably been waiting for: our gaming benchmarks.

As this is the first major launch of 2013 it’s also the first time we’ll be using our new 2013 GPU benchmark suite. This benchmark suite should be considered a work in progress at the moment, as it’s essentially incomplete. With several high-profile games due in the next 4 weeks (and no other product launches expected), we expect we’ll be expanding our suite to integrate those latest games. In the meantime we have composed a slightly smaller suite of 8 games that will serve as our base.

AnandTech GPU Bench 2013 Game List
Game Genre
DiRT: Showdown Racing
Total War: Shogun 2 Strategy
Hitman: Absolution Action
Sleeping Dogs Action/Open World
Crysis: Warhead FPS
Far Cry 3 FPS
Battlefield 3 FPS
Civilization V Strategy

Returning to the suite will be Total War: Shogun 2, Civilization V, Battlefield 3, and of course Crysis: Warhead. With no performance-demanding AAA strategy games released in the last year, we’re effectively in a holding pattern for new strategy benchmarks, hence we’re bringing Shogun and Civilization forward. Even 2 years after its release, Shogun 2 can still put an incredible load on a system on its highest settings, and Civilization V is still one of the more advanced games in our suite due to its use of driver command lists for rendering. With Company of Heroes 2 due here in the near future we may finally get a new strategy game worth benchmarking, while Total War will be returning with Rome 2 towards the end of this year.

Meanwhile Battlefield 3 is still among the most popular multiplayer FPSes, and though newer video cards have lightened its system-killer status, it still takes a lot of horsepower to play. Furthermore the engine behind it, Frostbite 2, is used in a few other action games, and will be used for Battlefield 4 at the end of this year. Finally we have the venerable Crysis: Warhead, our legacy entry. As the only DX10 title in the current lineup it’s good for tracking performance against our oldest video cards, plus it’s still such a demanding game that only the latest video cards can play it at high framerates and resolutions with MSAA.

As for the new games in our suite, we have added DiRT: Showdown, Hitman: Absolution, Sleeping Dogs, and Far Cry 3. DiRT: Showdown is the annual refresh of the DiRT racing franchise from Codemasters, based upon their continually evolving racer engine. Meanwhile Hitman: Absolution is last year’s highly regarded third person action game, and notably in this day and age features a built-in benchmark, albeit a bit of a CPU-intensive one. As for Sleeping Dogs, it’s a rare treat in that it’s a benchmarkable open world game (open world games having benchmarks is practically unheard of) giving us a rare chance to benchmark something from this genre. And finally we have Far Cry 3, the latest rendition of the Far Cry franchise. A popular game in its own right, its jungle environment can be particularly punishing.

These games will be joined throughout the year by additional games as we find games that meet our needs and standards, and for which we can create meaningful benchmarks and validate their performance. As with 2012 we’re looking at having roughly 10 game benchmarks at any given time.

Meanwhile from a settings and resolution standpoint we have finally (and I might add, begrudgingly) moved from 16:10 resolutions to 16:9 resolutions in most cases to better match the popularity of 1080p monitors and the recent wave of 1440p IPS monitors. Our primary resolutions are now 2560x1440, 1920x1080, and 1600x900, with an emphasis on 1920x1080 at lower setting ahead of dropping to lower resolutions, given the increasing marginalization of monitors with sub-1080p resolutions. The one exception to these resolutions is our triple-monitor resolution, which stays at 5760x1200. This is purely for technical reasons, as NVIDIA’s drivers do not consistently offer us 5760x1080 on the 1920x1200 panels we use for testing.

As for the testbed itself, we’ve changed very little. Our testbed remains our trusty 4.3GHz SNB-E, backed with 16GB of RAM and running off of a 256GB Samsung 470 SSD. The one change we have made here is that having validated our platform as being able to handle PCIe 3.0 just fine, we are forcibly enabling PCIe 3.0 on NVIDIA cards where it’s typically disabled. NVIDIA disables PCIe 3.0 by default on SNB-E systems due to inconsistencies in the platform, but as our goal is to remove every non-GPU bottleneck, we have little reason to leave PCIe 3.0 disabled. Especially since most buyers will be on Ivy Bridge platforms where PCIe 3.0 is fully supported.

Finally, we’ve also used this opportunity to refresh a couple of our cards in our test suite. AMD’s original press sample for the 7970 GHz Edition was a reference 7970 with the 7970GE BIOS, a configuration that was more-or-less suitable for the 7970GE, but not one AMD’s partners followed. Since all of AMD’s partners are using open air cooling, we’ve replaced our AMD sample with HIS’s 7970 IceQ X2 GHz Edition, a fairly typical representation of the type of dual-fan coolers that are common on 7970GE cards. Our 7970GE temp/noise results should now be much closer to what retail cards will do, though performance is unchanged.

Unfortunately we’ve had to deviate from that almost immediately for CrossFire testing. Our second HIS card was defective, so due to time constraints we’re using our original AMD 7970GE as our second card for CF testing. This has no impact on performance, but it means that we cannot fairly measure temp or noise. We will update Bench with those results once we get a replacement card and run the necessary tests.

Finally, we also have a Powercolor Devil13 7990 as our 7990 sample. The Devil13 was a limited run part and has been replaced by the plain 7990, the difference between them being a 25MHz advantage for the Devil13. As such we’ve downclocked our Devil13 to match the basic 7990’s specs. The performance and power results should perfectly match a proper retail 7990.

CPU: Intel Core i7-3960X @ 4.3GHz
Motherboard: EVGA X79 SLI
Power Supply: Antec True Power Quattro 1200
Hard Disk: Samsung 470 (256GB)
Memory: G.Skill Ripjaws DDR3-1867 4 x 4GB (8-10-9-26)
Case: Thermaltake Spedo Advance
Monitor: Samsung 305T
Video Cards:

AMD Radeon HD 7970
AMD Radeon HD 7970 GHz Edition
PowerColor Radeon HD 7990 Devil13
NVIDIA GeForce GTX 580
NVIDIA GeForce GTX 680
NVIDIA GeForce GTX 690
NVIDIA GeForce GTX Titan

Video Drivers: NVIDIA ForceWare 314.07
NVIDIA ForceWare 314.09 (Titan)
AMD Catalyst 13.2 Beta 6
OS: Windows 8 Pro

 

Titan’s Compute Performance, Cont DiRT: Showdown
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  • vps - Thursday, February 21, 2013 - link

    For compute benchmark you might want to take a look at FAHBench
    FAHBench is the official Folding@Home GPU benchmark. It measures the compute performance of GPUs for Folding@Home.
    http://proteneer.com/blog/?page_id=1671

    Some reference scores are here:
    http://foldingforum.org/viewtopic.php?f=38&t=2...
  • Ryan Smith - Thursday, February 21, 2013 - link

    FAHBench is primarily an OpenCL benchmark (there's a CUDA path, but it's effectively on its way out). It's on our list, and is one of the things we couldn't run due to the fact that OpenCL is not currently working on Titan.
  • Hrel - Thursday, February 21, 2013 - link

    PowerDirector still uses CUDA
  • atlr - Thursday, February 21, 2013 - link

    Not sure if this helps. I found CLBenchmark results of a Titan versus a 7970 here.
    http://clbenchmark.com/compare.jsp?config_0=144702...
  • atlr - Thursday, February 21, 2013 - link

    Ville Timonen posted results running his own code on a Tesla K20 versus the usual suspects. Might be helpful to folks considering options for GPGPU computation.
    http://wili.cc/blog/gpgpu-faceoff.html
  • chizow - Thursday, February 21, 2013 - link

    That's the first thing that comes to mind now when I think of Nvidia, which is a shame because that name used to be synonymous with Awesome. That's gone and replaced with a disdain for ridiculous levels of usury with their last two high-end product launches. I'm not going to be disingenuous and claim I'm going AMD, because the fact of the matter is, Nvidia products are still in a class of it's own for my usage needs, but I will certainly not be spending as much on Nvidia parts as I used to.

    Kepler has basically set back Nvidia's product stack back by half a generation, but my price:performance metrics will stay the same. Nvidia has their ultra-premium "Xtreme Edition" GPU this round, but that only came about as a result of AMD's ridiculous pricing and overall lackluster performance of the 7970 for a "flagship" card. Either way, I think it will be difficult for Nvidia to sustain this price point, as expectations just got higher at that $1K range.

    @Ryan: I'm disappointed you didn't write a harsher commentary on the fact Nvidia is now charging 2x for the same class of GPU, pricing that has stayed true since 2006. Even the G80 Ultra didn't approach this $1K mark. Given how many times Nvidia has had to backpedal and apologize about the Ultra's pricing, you would think they would learn from their mistakes. I guess not, I hope they are prepared to deal with the long-term ramifications, backlash, and loss of goodwill stemming from this pricing decision.
  • CeriseCogburn - Thursday, February 21, 2013 - link

    7.1 billion transistors and 6G of ram.

    I for one am sick of you people constantly whining.

    If we check the whine log from the ATI32 days you were doing it then, too.

    It's all you people do. Every time, all the time.
  • chizow - Friday, February 22, 2013 - link

    And all you do is post inane, barely intelligible nonsense in defense of Nvidia. If you check your "whine logs" you'll see I've done my fair share of defending Nvidia, but I can't and won't give them a pass for what they've done with Kepler. AMD started it for sure with the terribad price:performance of Tahiti, but Nvidia has taken it to a new level of greed.

    And for all the idiots who are going to reply "herr dueerr Nvidai need make money not a charity derrr", my advanced reply is that Nvidia has made money in all but 2-3 quarters since 2006 without selling a single $1K desktop GPU. In fact, they enjoyed record profits, margin and revenue on the back of a $250 GPU, the 8800GT in 2007-2008.
  • CeriseCogburn - Saturday, February 23, 2013 - link

    Nope, you are the crying whining baby who says the same thing in 100 different posts here, and has no clue what "the economy" of "the world" has been doing for the past several years.

    Whatever.

    Please go cry about all the other computer part prices that are doing the same thing.
  • CeriseCogburn - Saturday, February 23, 2013 - link

    I mean you idiots want the same price for more perf over a DECADE. Meanwhile, the rest of the worlds pricing has DOUBLED.

    Now, computer prices used to drop across the board, but they just aren't doing it anymore, and IDIOTS like yourself continue on your stupid frikkin rants, ignoring the world itself, not to mention the LACK of production in that world for the GPU's you whine about. It's really funny how stupid you are.

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