Ashes of the Singularity

Sorely missing from our benchmark suite for quite some time have been RTSes, which don’t enjoy quite the popularity they once did. As a result Ashes holds a special place in our hearts, and that’s before we talk about the technical aspects. Based on developer Oxide Games’ Nitrous Engine, Ashes has been designed from the ground up for low-level APIs like DirectX 12. As a result of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. What we see can’t be extrapolated to all DirectX 12 games, but it gives us a very interesting look at what we might expect in the future.

Ashes of the Singularity - 2560x1440 - Extreme Quality (DX12)

Ashes of the Singularity - 1920x1080 - Extreme Quality (DX12)

Ashes is a game that in our GTX 1080 review we found AMD does rather well in, with their last generation cards still challenging GTX 1070 at times. So I was surprised to see GTX 1060 and RX 480 so close here. At 1440p GTX 1060 trails by just a couple of percent, and at 1080p it’s a dead heat. Given that of all of the games in our current benchmark suite this is the game that AMD seems to do the best on, it’s notable that GTX 1060 can keep up with AMD’s card even when it’s on the backfoot. Given that NVIDIA is charging a slight price premium for the GTX 1060, it’s helpful for NVIDIA that the card never falters against its slightly cheaper competitor. That said there is also the spoiler effect of the cheaper 4GB RX 480, but that’s a slightly more complex matter for the conclusion of this article.

Meanwhile on a generational basis, GTX 1060 continues to deliver GTX 980-like performance. Or against the GTX 960, we’re looking at a considerable 74% performance improvement. GTX 1060 is even fast enough to do better than 30fps at 1440p with the Extreme settings, which for an RTS is perfectly playable. However GTX 1070 still has a significant lead over the GTX 1060 here.

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  • Ryan Smith - Friday, August 5, 2016 - link

    Since there is no standard benchmark, it depends on the area you use. We purposely picked a section of the game that would be among the most demanding.
  • Arbie - Friday, August 5, 2016 - link

    I really want to 'need' a new graphics board for FPS gaming. But I can't find any such games worth playing that need one. They're all console ports with mediocre graphics and even worse mechanics. And my GTX 770 is more than enough even on 2560x1440. I still read about the new cards but... how long...
  • Simplex - Sunday, August 7, 2016 - link

    "And my GTX 770 is more than enough even on 2560x1440"
    So you play at sub-30 fps and/or low details?
  • Arbie - Sunday, August 7, 2016 - link

    Simplex - Can't see how you jumped to that conclusion, so I guess you're just trying to be contentious. FOR THE GAMES I *DO* PLAY the 770 is fine. That's my point, and the reason I personally am not in the market.

    I don't check frames per sec unless the gameplay is laggy. When it is - which is rare with the 770 - I dial down the eye-candy. Beyond a certain point that doesn't matter anyway, compared to game design & mechanics. The problem is that there are NO NEW FPS GAMES that deliver on those two aspects. My benchmark game is Crysis (and its siblings) which I run at "Very High" settings. There are a few games now with equally good graphics, but nothing even compares for fluidity, control, physics, level design, AI quality etc etc. Until there is, I won't need a new card. I wish it were otherwise.
  • just4U - Friday, August 5, 2016 - link

    A note for Nvidia since they will likely read these comments (..as will AMD)

    I've said there is a market for a reference design using a stylish reference cooler (like what you see on the Titan series..) For some it's worth the $50 admission. If your going to do that at the lower end but charge a premium... make sure it's got the same goodness as the upper end models.

    Your 1060 Founders might sell.. but it won't sell as well as it could have if you'd gone all out on the cooler like you have for the higher end models. Plastic? Ugh.. No full backplate? Please.. Come on!
  • AnnonymousCoward - Friday, August 5, 2016 - link

    Now that you mention it, I've got a note for NVIDIA too: support the VESA standard Adaptive-Sync already! My monitor supports it, why won't you.
  • Gigaplex - Monday, August 8, 2016 - link

    If they do that, then there would be no reason for manufacturers to produce G-SYNC monitors. They'd all flock to Freesync compliance.
  • Beararam - Friday, August 5, 2016 - link

    Great review, Ryan. Hope all the negative comments don't bring you down. Probably a lot going on behind the scenes that we don't see.
  • VulkanMan - Friday, August 5, 2016 - link

    Why no encoding tests?
    Both camps support H.265 HEVC encoding & decoding.
  • Ryan Smith - Saturday, August 6, 2016 - link

    I've looked into it, but I haven't found any good encoding tests right now, particularly those that use HEVC. But if you happen to come across something, then I'm all ears.=)

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