Ashes of the Singularity

Sorely missing from our benchmark suite for quite some time have been RTSes, which don’t enjoy quite the popularity they once did. As a result Ashes holds a special place in our hearts, and that’s before we talk about the technical aspects. Based on developer Oxide Games’ Nitrous Engine, Ashes has been designed from the ground up for low-level APIs like DirectX 12. As a result of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. What we see can’t be extrapolated to all DirectX 12 games, but it gives us a very interesting look at what we might expect in the future.

Ashes of the Singularity - 2560x1440 - Extreme Quality (DX12)

Ashes of the Singularity - 1920x1080 - Extreme Quality (DX12)

Ashes is a game that in our GTX 1080 review we found AMD does rather well in, with their last generation cards still challenging GTX 1070 at times. So I was surprised to see GTX 1060 and RX 480 so close here. At 1440p GTX 1060 trails by just a couple of percent, and at 1080p it’s a dead heat. Given that of all of the games in our current benchmark suite this is the game that AMD seems to do the best on, it’s notable that GTX 1060 can keep up with AMD’s card even when it’s on the backfoot. Given that NVIDIA is charging a slight price premium for the GTX 1060, it’s helpful for NVIDIA that the card never falters against its slightly cheaper competitor. That said there is also the spoiler effect of the cheaper 4GB RX 480, but that’s a slightly more complex matter for the conclusion of this article.

Meanwhile on a generational basis, GTX 1060 continues to deliver GTX 980-like performance. Or against the GTX 960, we’re looking at a considerable 74% performance improvement. GTX 1060 is even fast enough to do better than 30fps at 1440p with the Extreme settings, which for an RTS is perfectly playable. However GTX 1070 still has a significant lead over the GTX 1060 here.

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  • fanofanand - Friday, August 5, 2016 - link

    Out of curiosity I searched the site, the last comparison of ANY sort was completed on 11/20/13 by you guessed it, Anand himself. Far as I can tell, there has not been a single comparison article written since Anand's departure.
  • Mr Perfect - Friday, August 5, 2016 - link

    Sssh! I was trying to get one going, if they hear you they won't do one. >_<
  • Ryan Smith - Friday, August 5, 2016 - link

    Anand hasn't written a video card article in about 8 years. You may want to check the byline on that article again.

    Anyhow, I don't know if we'll do a custom 1060 roundup in particular, but you will be seeing more custom card reviews. This is what Dan Williams is on staff for.=)
  • Mr Perfect - Saturday, August 6, 2016 - link

    Excellent, looking forward to Dan doing some custom card reviews.
  • fanofanand - Saturday, August 6, 2016 - link

    I said "of any sort". I actually read the article again because he always had a way of explaining things. I wasn't complaining, this site isn't a "comparison" kind of site.
  • Ranger1065 - Saturday, August 6, 2016 - link

    While the same can't be said of the motherboard section, that is an excellent point and something that I very much regret as well. A certain Swedish gentleman does an excellent job in that area, but OMG the English....
  • Ranger1065 - Saturday, August 6, 2016 - link

    Perhaps a custom 1080 review by Christmas then. I mean Christmas 2016...
  • xenol - Friday, August 5, 2016 - link

    Blower styles are limited to basically the reference design these days, which is now basically limited to the FE cards. The real problem with some of these AIB SKUs is that they're wider than normal. I couldn't fit a MSI Gaming X in my FTZ-01 because the power connectors were too close to the side of the case. I was able to fit a EVGA ACX 3.0 SC in there though and it runs relatively well. It does help the case is compartmentalized more or less.
  • Colin1497 - Friday, August 5, 2016 - link

    I know you've been behind, but Rise of Tomb Raider is running faster in DX12 than DX11 on AMD and about the same on both with the 1060 with the latest patches, I believe. Probably what you did with Hitman would be more appropriate? Maybe a one page followup article that includes some analysis and testing with the latest drivers/patches?
  • prisonerX - Friday, August 5, 2016 - link

    It's almost comical the way Anandtech cover for Nvidia. Benchmarking Gameworks titles without disclosure, slyly avoiding DX12 and Vulcan game benchmarks (you know, what people will mostly be using these cards with, going forward) that favor AMD.

    I don't blame them, getting pre-release cards to write reviews is their bread and butter, and Nvidia has not been shy about punishing those who do not toe the line.

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